ha-bridge scene
Arguments and flags for every ha-bridge scene command.
Every ha-bridge scene command and its help, as --help prints it. Each also accepts the global flags.
ha-bridge scene
DESCRIPTION
Scene actions
USAGE
ha-bridge scene <subcommand> [flags]
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)
ha-bridge scene turn-on
Alias: ha-bridge scene on
DESCRIPTION
Activate the scene
USAGE
ha-bridge scene turn-on [flags] [<entity_id...>]
ARGUMENTS
entity_id... string Entity ID, with or without the scene. prefix; repeat for more (optional)
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)
--transition number Transition time in seconds
--entity string Entity ID or name; repeat for more
--device string Device ID or name; repeat for more
--area string Area ID or name; repeat for more
--floor string Floor ID or name; repeat for more
--label string Label ID or name; repeat for more
ha-bridge scene apply
DESCRIPTION
Set entity states without making a scene
USAGE
ha-bridge scene apply [flags] <entities>
ARGUMENTS
entities string Entity states as a JSON object, such as '{"light.desk":{"state":"on","brightness":80}}'
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)
--transition number Transition time in seconds
ha-bridge scene create
DESCRIPTION
Make a scene that lasts until Home Assistant restarts
USAGE
ha-bridge scene create [flags] <scene_id>
ARGUMENTS
scene_id string ID for the new scene, such as before_movie
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)
--entities string Entity states as a JSON object, such as '{"light.desk":{"state":"on","brightness":80}}'
--snapshot-entity string Entity ID whose current state to capture; repeat for more
ha-bridge scene delete
DESCRIPTION
Delete a scene made with create
USAGE
ha-bridge scene delete [flags] [<entity_id...>]
ARGUMENTS
entity_id... string Entity ID, with or without the scene. prefix; repeat for more (optional)
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)
--entity string Entity ID or name; repeat for more
--device string Device ID or name; repeat for more
--area string Area ID or name; repeat for more
--floor string Floor ID or name; repeat for more
--label string Label ID or name; repeat for more
ha-bridge scene reload
DESCRIPTION
Reload the scene YAML configuration
USAGE
ha-bridge scene reload [flags]
FLAGS
--socket string Path to the bridge socket (default: $HA_BRIDGE_SOCK, then $XDG_RUNTIME_DIR/ha-bridge/ha-bridge.sock)